SKU: 25557600597

Define AL 150/0 29'' Enduro/AM - White

Sale price$2789.55 Regular price$3099.50
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Description

Define AL 150/0 29'' Enduro/AM - WhiteMit ber 150 mm Federweg am Heck und einer 160 mm Gabel ist dieses Aluminium 29er bereit, selbst die hrtesten Trails zu meistern und fhlt sich auf einer Vielzahl von Strecken groartig an. Dieses Bike schafft Anstiege, bei denen andere absteigen mssen, und fliegt ber Abschnitte, durch die sich andere mhsam hindurchkmpfen. Der einstellbare Reach und die Tretlagerhhe ermglichen es dir, das Bike perfekt auf deinen Fahrstil und die geplanten Trails

Mit über 150 mm Federweg am Heck und einer 160-mm-Gabel ist dieses Aluminium-29er bereit, selbst die härtesten Trails zu meistern und fühlt sich auf einer Vielzahl von Strecken großartig an. Dieses Bike schafft Anstiege, bei denen andere absteigen müssen, und fliegt über Abschnitte, durch die sich andere mühsam hindurchkämpfen.

Der einstellbare Reach und die Tretlagerhöhe ermöglichen es dir, das Bike perfekt auf deinen Fahrstil und die geplanten Trails abzustimmen. Die einzigartige semi-interne Kabelführung des Rahmens bietet eine elegante und gleichzeitig wartungsfreundliche Lösung. Große, gedichtete Lager an den Drehpunkten garantieren lange, reibungslose Funktion ohne Wartungsaufwand.

Rahmen und mehr

Rahmen: NS Bikes Define AL, 150 mm Federweg
Größen: S, M, L
Dämpfer: Fox Factory Float X 2pos-Adj Evol LV Trunnion, 205 x 62,5 mm
Gabel: Fox Factory 36 Float FIT4, 160 mm Federweg, 3pos-Adj, 15 x 110 mm, 1,5" tapered Gabelschaft, 44 mm Offset
Steuersatz: NS Bikes custom tapered IS42/IS52 mit einstellbaren Reach-Cups (+/- 10 mm), gedichtete Lager
Vorbau: NS Bikes Quantum Lite, 45 mm, Ø35 mm
Lenker: NS Bikes Licence Carbon, 800 mm Breite, 38 mm Rise, Ø35 mm
Griffe: NS Bikes Hold Fast Supersoft
Vario-Sattelstütze: Fox Transfer Factory, S, M: 150 mm, L: 175 mm, Ø31,6 mm
Sattel: WTB Volt Medium Cromoly

Bremsen

Bremsen: SRAM Code RSC (4-Kolben), F: 200 mm / R: 180 mm

Räder und Komponenten

Felgen: NS Bikes Enigma Roll 29" vorne, NS Bikes Enigma Rock 29" hinten, 32-Loch, TLR
Vorderradnabe: NS Bikes Rotary 110 x 15 mm, gedichtete Lager
Hinterradnabe: NS Bikes Rotary Kassette 148 x 12 mm, gedichtete Lager
Reifen vorne: Schwalbe Magic Mary 29 x 2.35", TL-Easy
Reifen hinten: Schwalbe Nobby Nic 29 x 2.35", TL-Easy

Antrieb

Kurbelsatz: Truvativ Descendant 7K DUB, 170 mm, 32 Zähne
Tretlager: SRAM DUB BSA 73 mm
Kette: SRAM GX Eagle, 12-fach
Schaltwerk: SRAM X01 Eagle Lunar, 12-fach
Schalthebel: SRAM GX Eagle, 12-fach
Kassette: SRAM XG-1275, 10-50 Zähne, 12-fach

* In seltenen Fällen liefern unsere Hersteller Fahrräder mit geänderten, aber gleichwertigen Komponenten.

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SKU: 25557600597

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NS
Phoenix, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Tinkerer
Lexington, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Waukegan, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Port Orchard, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Los Angeles, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025

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