D&D Tomb Of Annihilation
SKU: 15143185625

D&D Tomb Of Annihilation

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Description

D&D Tomb Of AnnihilationThe talk of the streets and taverns has all been about the so called death curse: a wasting disease afflicting everyone whos ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they cant be raisedand neither can anyone else, regardless of whether theyve ever received that miracle in the past. Temples and scholars of divine magic point to the

The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.

When they finally succumb, they can’t be raised–and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic point to the curse originating somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rain forests.

Adventurers tasked with stopping the curse must travel to settlements such as Port Nyanzaru to secure guides to lead them into the dense jungle. At the end of the journey, a horrifying villain awaits with a familiar visage. Will your players survive?

Contents: 
  • An adventure for characters of levels 1 – 11, Tomb of Annihilation provides the Dungeon Master with the core adventure needed to create an exciting and memorable play experience.
  • Expands on the Forgotten Realms setting of Chult, providing extensive detail on the hidden peninsula, and includes a large pull-out map of the region.
  • Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee.
  • Story consulting by the award-winning creator of Adventure Time, Pendleton Ward.
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SKU: 15143185625

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Jennifer Bohnhoff
Draper, US
★★★★★ 4
A book reluctant readers will love
Format: Kindle
Kids who are Minecraft fans will love Scott Charles’ Trapped in Class, Book 1 of the Video Game Elementary series. Connor is a fourth grader at Video Game Elementary, an online elementary school built inside a fully immersive virtual reality video game. Connor’s watching the clock, waiting for school to end so he can go to his first practice with the Swords Team when suddenly there’s a strange hiss, bleep, crack, and the world fades into white. The next thing Connor knows, it’s morning again. Like some weird, middle school version of Groundhog’s Day, the day has restarted. Stuck in a time loop, Connor must fight Fanged Slime, Vampire Mold, and other monsters to keep the school’s power crystals from being destroyed. Luckily, he has a school custodian, a friend named Glitch, a girls who’s very good at hacking the system, and a cleaning ghost with an attitude to help him. This book is easy to read and action packed. It should be a great hit with kids who’d rather hold a game controller than a book. I received an arc for free and am leaving my review voluntarily.
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Reviewed in the United States on February 23, 2022
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Pat
Birmingham, US
★★★★★ 5
My kids loved it as much as I did!
Format: Paperback
The kids and I thought it was great fun
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Reviewed in the United States on June 30, 2022
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Verified Purchase
Chris F
Whiting, US
★★★★★ 5
Five Stars
Format: Hardcover
Just another good piece to add to my collection. Awesome was excited to get it.
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Reviewed in the United States on December 20, 2014
J
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jason slicker
Birmingham, US
★★★★★ 5
Five Stars
Format: Hardcover
Awesome
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Reviewed in the United States on December 15, 2014
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joe burke
Battle Creek, US
★★★★★ 1
Poor quality. Very disappointing
Format: Hardcover, Format: Hardcover
The product said in good shape. This is not good shape. Product is damaged and held together by tape
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Reviewed in the United States on December 11, 2022

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