SKU: 95637749926

SRAM Rival AXS Power Meter Crankset - 172.5mm, 12-Speed, 46/33t, 8-Bolt Direct Mount, DUB PM Spindle, Black, E1

Sale price$154.77 Regular price$171.97
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Description

SRAM Rival AXS Power Meter Crankset - 172.5mm, 12-Speed, 46/33t, 8-Bolt Direct Mount, DUB PM Spindle, Black, E1SRAM's most advanced aluminum cranks meet their most accessible power measurement. Get the data you need to progress, integrated into a light, stiff and strong crankset that features our X Range shifting. Spindle based power meter unit measures left side power to calculate total watts Long battery life (400+ hours) to power a season of rides (User replaceable AAA lithium battery) IPX7 waterproof to 1 meter for 30 minutes Modern aluminum crankarms and

SRAM's most advanced aluminum cranks meet their most accessible power measurement. Get the data you need to progress, integrated into a light, stiff and strong crankset that features our X-Range shifting.
  • Spindle-based power meter unit measures left side power to calculate total watts
  • Long battery life (400+ hours) to power a season of rides (User replaceable AAA lithium battery)
  • IPX7 waterproof to 1 meter for 30 minutes
  • Modern aluminum crankarms and aluminum 2x chainring optimizes stiffness to weight ratio, with material only where it’s needed
  • X-Range gearing technology gives you more range and a smoother gear progression, so you’re always in the right gear
  • 2x aluminum intergrated chainring offers crisp and accurate front shifts
  • DUB bottom bracket adds durability and simplicity (Bottom bracket sold separately)
  • 45mm chainline

Product Specifics

  • Rings: 46/33
  • Number of Chainrings: Double
  • Drivetrain Speeds: 12
  • Chainring BCD: Direct Mount SRAM 8-Bolt
  • Chainline/Hub Compatibility: 135/142 Road Disc Hubs < 415 mm Chainstay
  • Chainline/Hub Compatibility: 135/142 Road Disc Hubs > 415 mm Chainstay
  • Color: Black
  • Crank Length (mm): 172.5
  • Crank Intended Use: Road
  • BB Included: No
  • Pedal Spindle: 9/16"



Today's Stock Status

6 Available to ship in 2-4 Business Days





UPC: 710845916298
EAN: Not available
Manufacturer Part Number: 00.6118.745.016
CK3117 212705
196410-Q0-L



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SKU: 95637749926

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Oilyraincloud
Massapequa, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Chelsea, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Port Orchard, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Verified Purchase
Roger Andersen
Omaha, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Port Orchard, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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